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Building a team

Formats

FormatLevelNotes
Standard Lv 5050the main format
Little Lv 2020early demons
Lv 30, 40, 60, 70, 80, 90as namedthe same rules at other levels
Open Lv 9999every demon, including Satan, Lucifer and the Demi-fiend
Random Battle Lv 5050both sides get random teams

The Magatsuhi gauge is on in every format.

The team

  • 6 demons, no two of the same kind. 4 fight, 2 wait in reserve.
  • Up to 8 skills per demon, plus its innate skill, which does not use a slot.
  • Only demons with a base level at or below the format's level, all raised to that level.
  • Guests of the story (Aogami, Tsukuyomi, humans, Tao and Yoko) are not demons and cannot join.

Stats

The fifth stat in SMT V is Vi (vitality) instead of Dx. All demons at a level have the same stat total and differ in how it is spread. You add 20 bonus points, at most 10 in one stat.

StatWhat it does
Stphysical attacks and St-based skills
Vireduces damage taken
Mamagic damage and healing
Agaccuracy and evasion; your team's total Ag decides who moves first
Lucritical hits and ailments

Skills

A demon can have its own skills learned at or below the format's level, and inherited skills that some demon learns at or below that level. The team builder shows the MP cost after the demon's potentials, the innate skill and the Magatsuhi skills with the condition each one needs.

Skills that only kill outright are banned (Instakill Clause), as are the few skills the engine does not support.

Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.