The Magatsuhi gauge
Each side has a Magatsuhi gauge from 0 to 100. At the end of each of your phases it grows by a random 15 to 25 points, so it fills about every fifth phase. When it is full, one of your demons can use a Magatsuhi skill:
- the gauge drops back to 0;
- it costs no press turn icon, and the same demon acts again right after.
So a full gauge is a free, powerful action at the moment you choose.
Which Magatsuhi skills a demon has
| Source | Who can use it |
|---|---|
| Omagatoki: Critical | every demon: until the end of your phase, all your attacks are critical hits |
| Race skills | demons of a race; for example Eternal Prayer (Megami) fully heals and revives your team, Shield of God (Herald) greatly reduces damage to your team until your next phase |
| Alignment pairs (Vengeance) | when two living demons on your team share an alignment, they unlock that pair's skill |
| Demon sets (Vengeance) | some skills need a full set of specific demons alive on your team |
The team builder lists every Magatsuhi skill a demon can have and the condition for it.
Using it well
- Omagatoki: Critical turns every attack into a crit, and every crit gives an extra press turn. With 4 icons that is up to 8 critical hits in one phase: save it for the phase that can win the battle.
- Defensive skills like Shield of God are best used at the end of your phase, before the opponent's big turn.
- A demon set or alignment pair only counts while those demons are alive, so losing one can lock the skill.