Vile, Lv 48 , Dark-Law
Lahmu
Special fusion 10,035 macca
Stats at Lv 48
HP
253
MP
264
- St
- 30
- Vi
- 36
- Ma
- 49
- Ag
- 27
- Lu
- 30
Growth: HP 200, MP 250, St 17, Vi 20, Ma 28, Ag 17, Lu 18
Resistances
- Phys
- -
- Fire
- Wk
- Ice
- Rs
- Elec
- -
- Force
- Rs
- Light
- -
- Dark
- Nu
Ailments
- Charm
- -
- Seal
- -
- Panic
- Nu
- Poison
- -
- Sleep
- -
- Mirage
- -
Skill potential
Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.
- Phys
- +2
- Fire
- -4
- Ice
- +3
- Elec
- 0
- Force
- +2
- Light
- 0
- Dark
- +3
- Almighty
- +2
- Ailment
- +3
- Recovery
- 0
- Support
- 0
Innate skill (always active, not inheritable)
Divine Decree: Ally magic may crit when it has positive skill potential
Skills
| Learned | Skill | Element | Cost | Target | Effect |
|---|---|---|---|---|---|
| Start | Silt of Ruin | Almighty | 45 MP | All foes | 140 pwr, Sukunda |
| Start | Purple Smoke | Phys | 25 MP | 1 foe | 75 pwr, 3 hits, 120 pwr against Panic |
| Start | Bufudyne | Ice | 35 MP | 1 foe | 215 pwr |
| Start | Mudoon | Dark | 25 MP | 1 foe | 175 pwr, 40% instakill when striking weakness |
| Lv 49 | Tentarafoo | Ailment | 25 MP | All foes | 45% Panic |
| Lv 50 | Mazionga | Elec | 30 MP | All foes | 120 pwr |
| Lv 51 | Great Mana Spring | Passive | - | Self | Max MP +30% |
Magatsuhi skills
Used with a full Magatsuhi gauge, without spending MP or a press turn.
- Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
- Impaler's Glory Vile talisman Next attack x3.4 + Pierce
- Rains of Order periapt, Dark-Law alignment 100 pwr, base + 60% max MP restore, Press Turn +1 next turn
Obtaining
- Special fusion
- Naga Raja+ Forneus+ Black Ooze
- Requirement
- Story locked