Vile, Lv 75 , Dark-Law

Tzitzimitl

Normal fusion 77,679 macca

Stats at Lv 75

HP
393
MP
394
St
32
Vi
49
Ma
74
Ag
52
Lu
44

Growth: HP 180, MP 250, St 14, Vi 19, Ma 28, Ag 20, Lu 20

Resistances

Phys
-
Fire
Wk
Ice
-
Elec
-
Force
-
Light
Nu
Dark
Nu

Ailments

Charm
-
Seal
Nu
Panic
Wk
Poison
-
Sleep
-
Mirage
Wk

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
0
Ice
+3
Elec
0
Force
0
Light
0
Dark
+4
Almighty
0
Ailment
0
Recovery
-4
Support
0

Innate skill (always active, not inheritable)

Myopic Pressure: Casts Sukunda universally except on self when summoned

Skills

LearnedSkillElementCostTargetEffect
StartMakajamaonAilment25 MPAll foes40% Seal
StartMudobarionDark55 MP1 foe265 pwr, 40% instakill when striking weakness
StartBufubarionIce50 MP1 foe265 pwr
Lv 76Impaler's AnimusSupport50 MPSelfNext attack x1.3 + Pierce
Lv 77Glacial BlastIce60 MPRandom foes150 pwr, 2-5 hits
Lv 78MamudobarionDark80 MPAll foes185 pwr, 30% instakill when striking weakness

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Impaler's Glory Vile talisman Next attack x3.4 + Pierce
  • Rains of Order periapt, Dark-Law alignment 100 pwr, base + 60% max MP restore, Press Turn +1 next turn

Obtaining

Requirement
Clear "She Who Rules the Night"
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.