Vile, Lv 76 , Dark-Law

Mada

Normal fusion 73,835 macca

Stats at Lv 76

HP
469
MP
353
St
64
Vi
61
Ma
69
Ag
41
Lu
38

Growth: HP 220, MP 210, St 23, Vi 22, Ma 25, Ag 15, Lu 15

Resistances

Phys
-
Fire
Dr
Ice
Wk
Elec
-
Force
-
Light
-
Dark
Nu

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+3
Fire
+5
Ice
-4
Elec
0
Force
0
Light
0
Dark
0
Almighty
-3
Ailment
0
Recovery
+3
Support
+2

Innate skill (always active, not inheritable)

Ailed Resurgence: Ally dmg dealt x1.2 when afflicted with an ailment

Skills

LearnedSkillElementCostTargetEffect
StartHades BlastPhys60 MPAll foes190 pwr
StartTrisagionFire65 MP1 foe230 pwr, Pierce
StartMediarahanRecovery150 MPAll allies100% max HP restore
StartDebilitateSupport150 MPAll foesTarunda + Rakunda + Sukunda
Lv 77DekundaSupport40 MPAll alliesRemoves -kunda effects
Lv 79RagnarokFire60 MPRandom foes150 pwr, 2-5 hits
Lv 80Akashic ArtsPhys50 MP1 foe275 pwr, 350 pwr when crit

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Impaler's Glory Vile talisman Next attack x3.4 + Pierce
  • Rains of Order periapt, Dark-Law alignment 100 pwr, base + 60% max MP restore, Press Turn +1 next turn
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.