Fallen, Lv 44 , Neutral-Chaos

Ose

Normal fusion 8,956 macca

Stats at Lv 44

HP
264
MP
169
St
45
Vi
35
Ma
21
Ag
33
Lu
26

Growth: HP 230, MP 180, St 28, Vi 23, Ma 12, Ag 22, Lu 15

Resistances

Phys
-
Fire
Wk
Ice
Nu
Elec
-
Force
-
Light
-
Dark
Nu

Ailments

Charm
Wk
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+3
Fire
0
Ice
0
Elec
0
Force
0
Light
0
Dark
0
Almighty
0
Ailment
-3
Recovery
0
Support
+3

Innate skill (always active, not inheritable)

Paw-to-Paw Combat: Dmg dealt x1.2 when another ally with Paw-to-Paw Combat deployed

Skills

LearnedSkillElementCostTargetEffect
StartCritical SlashPhys10 MP1 foe160 pwr, 50% acc, 200% crit
StartCritical WavePhys25 MPAll foes90 pwr, 20% crit
StartBeast EyePassive-SelfAccuracy x1.15
Lv 45ChargeSupport10 MPSelfDmg dealt by next St-based attack x1.8
Lv 46Blinding StrikePhys15 MP1 foe130 pwr, Sukunda
Lv 47Ice DracostrikeIce25 MP1 foe200 pwr, St-based

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Doubler Fallen talisman Ally Taru- and Suku- effect offsets x3.3, Raku- effect offsets x -3.3 for 1 turn
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.