Fallen, Lv 50 , Neutral-Chaos

Flauros

Normal fusion 12,520 macca

Stats at Lv 50

HP
285
MP
182
St
50
Vi
36
Ma
30
Ag
36
Lu
20

Growth: HP 230, MP 180, St 27, Vi 21, Ma 16, Ag 21, Lu 15

Resistances

Phys
-
Fire
Nu
Ice
Wk
Elec
-
Force
-
Light
-
Dark
Rs

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
Wk
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
+4
Ice
-6
Elec
0
Force
0
Light
0
Dark
+2
Almighty
0
Ailment
0
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Paw-to-Paw Combat: Dmg dealt x1.2 when another ally with Paw-to-Paw Combat deployed

Skills

LearnedSkillElementCostTargetEffect
StartDamascus ClawPhys24 MP1 foe90 pwr, 2-3 hits
StartBlack DracostrikeDark30 MP1 foe200 pwr, St-based, 40% instakill when striking weakness
StartRestorePassive-Self10 MP restore when landing crit or weakness
Lv 51AgidyneFire35 MP1 foe215 pwr
Lv 52Critical AuraSupport25 MPSelfNext St-based attack will be 100% accurate and guaranteed Critical
Lv 53Severing BitePhys25 MP1 foe190 pwr, 300 pwr when crit

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Doubler Fallen talisman Ally Taru- and Suku- effect offsets x3.3, Raku- effect offsets x -3.3 for 1 turn
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.