Night, Lv 16 , Neutral-Chaos

Mokoi

Normal fusion 1,624 macca

Stats at Lv 16

HP
88
MP
90
St
15
Vi
15
Ma
12
Ag
11
Lu
16

Growth: HP 240, MP 190, St 21, Vi 22, Ma 18, Ag 16, Lu 23

Resistances

Phys
-
Fire
-
Ice
-
Elec
Rs
Force
Wk
Light
-
Dark
-

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
0
Ice
0
Elec
+2
Force
-3
Light
0
Dark
0
Almighty
0
Ailment
+2
Recovery
0
Support
-1

Innate skill (always active, not inheritable)

Compounded Calamity: Ally dmg dealt striking weakness x1.2 against foes with ailments

Skills

LearnedSkillElementCostTargetEffect
StartPulinpaAilment10 MP1 foe70% Panic
StartDustomaAilment10 MP1 foe75% Mirage
Lv 17ZioElec10 MP1 foe130 pwr
Lv 18TrafuriSpecial6 MPAll alliesGuarantees escape from escapable battles

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Soul Drain Night talisman 200 pwr, never misses, 100% dmg dealt HP and MP restore, lvl-dependent dmg
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.