Night, Lv 8 , Neutral-Chaos
Sandman
Normal fusion 1,340 macca
Stats at Lv 8
HP
55
MP
81
- St
- 9
- Vi
- 8
- Ma
- 9
- Ag
- 11
- Lu
- 12
Growth: HP 200, MP 230, St 20, Vi 17, Ma 17, Ag 22, Lu 24
Resistances
- Phys
- -
- Fire
- -
- Ice
- -
- Elec
- Wk
- Force
- Rs
- Light
- -
- Dark
- -
Ailments
- Charm
- -
- Seal
- -
- Panic
- -
- Poison
- -
- Sleep
- Nu
- Mirage
- -
Skill potential
Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.
- Phys
- +1
- Fire
- 0
- Ice
- 0
- Elec
- -3
- Force
- +1
- Light
- 0
- Dark
- 0
- Almighty
- 0
- Ailment
- +3
- Recovery
- 0
- Support
- -1
Innate skill (always active, not inheritable)
Unending Nightmare: Attacks will not remove Sleep
Skills
| Learned | Skill | Element | Cost | Target | Effect |
|---|---|---|---|---|---|
| Start | Dream Needle | Phys | 10 MP | 1 foe | 110 pwr, 55% Sleep |
| Lv 9 | Bufu | Ice | 10 MP | 1 foe | 130 pwr |
| Lv 10 | Zan | Force | 10 MP | 1 foe | 130 pwr |
| Lv 11 | Mazan | Force | 15 MP | All foes | 95 pwr |
Magatsuhi skills
Used with a full Magatsuhi gauge, without spending MP or a press turn.
- Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
- Soul Drain Night talisman 200 pwr, never misses, 100% dmg dealt HP and MP restore, lvl-dependent dmg
- Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg