Night, Lv 8 , Neutral-Chaos

Sandman

Normal fusion 1,340 macca

Stats at Lv 8

HP
55
MP
81
St
9
Vi
8
Ma
9
Ag
11
Lu
12

Growth: HP 200, MP 230, St 20, Vi 17, Ma 17, Ag 22, Lu 24

Resistances

Phys
-
Fire
-
Ice
-
Elec
Wk
Force
Rs
Light
-
Dark
-

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
Nu
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+1
Fire
0
Ice
0
Elec
-3
Force
+1
Light
0
Dark
0
Almighty
0
Ailment
+3
Recovery
0
Support
-1

Innate skill (always active, not inheritable)

Unending Nightmare: Attacks will not remove Sleep

Skills

LearnedSkillElementCostTargetEffect
StartDream NeedlePhys10 MP1 foe110 pwr, 55% Sleep
Lv 9BufuIce10 MP1 foe130 pwr
Lv 10ZanForce10 MP1 foe130 pwr
Lv 11MazanForce15 MPAll foes95 pwr

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Soul Drain Night talisman 200 pwr, never misses, 100% dmg dealt HP and MP restore, lvl-dependent dmg
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.