Divine, Lv 50 , Neutral-Law
Dominion
Normal fusion 14,708 macca
Stats at Lv 50
HP
223
MP
253
- St
- 23
- Vi
- 28
- Ma
- 48
- Ag
- 35
- Lu
- 40
Growth: HP 180, MP 250, St 13, Vi 16, Ma 28, Ag 21, Lu 22
Resistances
- Phys
- -
- Fire
- -
- Ice
- -
- Elec
- Nu
- Force
- Wk
- Light
- Nu
- Dark
- Wk
Ailments
- Charm
- -
- Seal
- -
- Panic
- -
- Poison
- -
- Sleep
- -
- Mirage
- -
Skill potential
Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.
- Phys
- 0
- Fire
- 0
- Ice
- 0
- Elec
- +3
- Force
- 0
- Light
- +3
- Dark
- -5
- Almighty
- 0
- Ailment
- 0
- Recovery
- +1
- Support
- +2
Innate skill (always active, not inheritable)
Scales of Dominion: Ally Light magic may crit
Skills
| Learned | Skill | Element | Cost | Target | Effect |
|---|---|---|---|---|---|
| Start | Hamaon | Light | 25 MP | 1 foe | 175 pwr, 40% instakill when striking weakness |
| Start | Diarahan | Recovery | 35 MP | 1 ally | 100% max HP restore |
| Lv 51 | Shockbound | Elec | 25 MP | Random foes | 100 pwr, 2-5 hits |
| Lv 52 | Dekunda | Support | 40 MP | All allies | Removes -kunda effects |
| Lv 53 | Makarakarn | Support | 50 MP | 1 ally | Repels next magic attack |
Magatsuhi skills
Used with a full Magatsuhi gauge, without spending MP or a press turn.
- Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
- Sea of Stars Divine talisman 10 pwr, base + 30% max MP restore
- Wellspring of Order periapt, Neutral-Law alignment 175% max HP restore + Press Turn +1 next turn