Divine, Lv 64 , Neutral-Law

Throne

Normal fusion 24,760 macca

Stats at Lv 64

HP
327
MP
313
St
28
Vi
44
Ma
54
Ag
41
Lu
47

Growth: HP 190, MP 240, St 13, Vi 20, Ma 26, Ag 19, Lu 22

Resistances

Phys
-
Fire
Nu
Ice
Wk
Elec
-
Force
-
Light
Nu
Dark
Wk

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
+4
Ice
-3
Elec
0
Force
0
Light
+4
Dark
-6
Almighty
0
Ailment
0
Recovery
+1
Support
0

Innate skill (always active, not inheritable)

Lighted Wheel: Light dmg dealt +1% x total hits dealt by allies during same turn

Skills

LearnedSkillElementCostTargetEffect
StartMaragidyneFire50 MPAll foes155 pwr
StartMahamaonLight40 MPAll foes135 pwr, 30% instakill when striking weakness
StartMediaramaRecovery60 MPAll allies65 pwr, base + 22% max HP restore
Lv 65Fire BlockSupport40 MPAll alliesNullifies next Fire attack
Lv 66Null DarkPassive-SelfNullifies Dark dmg taken
Lv 67Light PleromaPassive-SelfLight dmg dealt x1.2

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Sea of Stars Divine talisman 10 pwr, base + 30% max MP restore
  • Wellspring of Order periapt, Neutral-Law alignment 175% max HP restore + Press Turn +1 next turn
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.