Fallen, Lv 24 , Neutral-Chaos

Berith

Normal fusion 4,202 macca

Stats at Lv 24

HP
144
MP
101
St
26
Vi
24
Ma
13
Ag
18
Lu
14

Growth: HP 240, MP 170, St 28, Vi 23, Ma 16, Ag 18, Lu 15

Resistances

Phys
-
Fire
Rs
Ice
Wk
Elec
-
Force
-
Light
-
Dark
Rs

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
+2
Ice
-3
Elec
0
Force
0
Light
0
Dark
0
Almighty
0
Ailment
0
Recovery
-1
Support
0

Innate skill (always active, not inheritable)

Frontline Adaptability: Chance of taking correct action x1.7 for allies with Panic

Skills

LearnedSkillElementCostTargetEffect
StartPierce ArmorPhys15 MP1 foe130 pwr, Rakunda
StartBloody GleePassive-SelfCrit rate x1.8
Lv 25Critical SlashPhys10 MP1 foe160 pwr, 50% acc, 200% crit
Lv 26AgilaoFire20 MP1 foe160 pwr
Lv 27Critical WavePhys25 MPAll foes90 pwr, 20% crit

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Doubler Fallen talisman Ally Taru- and Suku- effect offsets x3.3, Raku- effect offsets x -3.3 for 1 turn
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.