Herald, Lv 80 , Light-Law

Abdiel

Special fusion 43,392 macca

Stats at Lv 80

HP
535
MP
346
St
70
Vi
50
Ma
65
Ag
55
Lu
31

Growth: HP 230, MP 200, St 27, Vi 22, Ma 18, Ag 20, Lu 13

Resistances

Phys
-
Fire
-
Ice
-
Elec
Rs
Force
Rs
Light
Rp
Dark
Wk

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
0
Ice
0
Elec
+2
Force
+2
Light
+5
Dark
-5
Almighty
-4
Ailment
-2
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Purging Blade: Dmg dealt striking weakness x1.15 when Fallen deployed or fought

Skills

LearnedSkillElementCostTargetEffect
StartLight's DescentLight60 MPAll foes220 pwr, 40% instakill when striking weakness
StartMyriad SlashesPhys55 MP1 foe80 pwr, 5 hits, 50% acc
StartFloral GustForce60 MPRandom foes150 pwr, 2-5 hits
Lv 81NarukamiElec65 MP1 foe230 pwr, Pierce
Lv 82High Light PleromaPassive-SelfLight dmg dealt x1.35
Lv 83Akashic ArtsPhys50 MP1 foe275 pwr, 350 pwr when crit

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Shield of God Herald talisman Dmg taken reduced by 90% for 1 turn
  • Waves of Order periapt, Light-Law alignment 120 pwr, base + 50% max HP restore, Patra + Dekunda + Press Turn +1 next turn

Obtaining

Special fusion
Adramelech+ Cherub+ Melchizedek
Requirement
New Game+ (CoC) or Story locked (CoV)
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.