Wargod, Lv 28 , Light-Neutral

Nezha Taizi

Normal fusion 5,526 macca

Stats at Lv 28

HP
155
MP
137
St
28
Vi
22
Ma
24
Ag
16
Lu
14

Growth: HP 230, MP 200, St 25, Vi 22, Ma 23, Ag 16, Lu 14

Resistances

Phys
-
Fire
Rs
Ice
-
Elec
Wk
Force
Rs
Light
-
Dark
-

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
+2
Ice
0
Elec
-2
Force
+2
Light
0
Dark
0
Almighty
-2
Ailment
0
Recovery
-2
Support
0

Innate skill (always active, not inheritable)

Universe Ring: 160 pwr, 50% chance to counter with Phys dmg + 30% instakill when resisting or nullifying dmg

Skills

LearnedSkillElementCostTargetEffect
StartAgilaoFire20 MP1 foe160 pwr
StartZanmaForce20 MP1 foe160 pwr
StartBerserker GodPhys15 MP1 foe180 pwr
Lv 29CounterPassive-Self100 pwr, 50% chance to counter St-based attack with Phys dmg
Lv 30RiberamaSupport35 MPAll alliesPrevents enemies from fleeing in the field and increases chance of consecutive encounters until the next new moon.
Lv 32EndurePassive-SelfSurvives with 1 HP after a mortal blow once per battle

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Freikugel EX Wargod talisman 650 pwr, never misses, lvl-dependent dmg
  • Omagatoki: Momentum periapt, Light-Neutral alignment Adds 1 Press Turn Icon for every defeated foe for 1 turn.
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.