Wargod, Lv 5 , Light-Neutral

Neko Shogun

Normal fusion 1,678 macca

Stats at Lv 5

HP
57
MP
73
St
6
Vi
11
Ma
7
Ag
4
Lu
8

Growth: HP 220, MP 240, St 19, Vi 25, Ma 21, Ag 13, Lu 22

Resistances

Phys
-
Fire
Wk
Ice
-
Elec
Nu
Force
Wk
Light
Rs
Dark
-

Ailments

Charm
-
Seal
-
Panic
Rs
Poison
Rs
Sleep
-
Mirage
Rs

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
-1
Ice
0
Elec
0
Force
-3
Light
0
Dark
0
Almighty
-4
Ailment
0
Recovery
+3
Support
+3

Innate skill (always active, not inheritable)

Paw-to-Paw Combat: Dmg dealt x1.2 when another ally with Paw-to-Paw Combat deployed

Skills

LearnedSkillElementCostTargetEffect
StartDiaRecovery8 MP1 ally35 pwr, base + 15% max HP restore
StartRakundaSupport8 MP1 foeLowers defense 1 rank
Lv 6SukundaSupport8 MP1 foeLowers accuracy + evasion 1 rank
Lv 8Fang BreakerPhys15 MP1 foe130 pwr, Tarunda

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Freikugel EX Wargod talisman 650 pwr, never misses, lvl-dependent dmg
  • Feline Fury periapt with Nekomata, Cait Sith 440 pwr, never misses, Tarunda + Rakunda x4, Pierce, lvl-dependent dmg
  • Omagatoki: Momentum periapt, Light-Neutral alignment Adds 1 Press Turn Icon for every defeated foe for 1 turn.
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.