Qadistu, Lv 72 , Neutral-Chaos

Lilith

Special fusion 58,561 macca

Stats at Lv 72

HP
442
MP
355
St
37
Vi
60
Ma
72
Ag
35
Lu
42

Growth: HP 230, MP 230, St 17, Vi 24, Ma 26, Ag 16, Lu 17

Resistances

Phys
Rs
Fire
-
Ice
-
Elec
Rs
Force
Dr
Light
Wk
Dark
Rs

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
-2
Fire
0
Ice
0
Elec
+4
Force
+6
Light
-6
Dark
0
Almighty
+1
Ailment
0
Recovery
-3
Support
+3

Innate skill (always active, not inheritable)

Qadistu Mandate: Qadistu ally dmg taken x0.85

Skills

LearnedSkillElementCostTargetEffect
StartMother EarthSupport40 MPAll alliesPhys Block + Dekunda
StartZanbarionForce50 MP1 foe265 pwr
StartMaziodyneElec50 MPAll foes155 pwr
StartEnergy DrainAlmighty15 MP1 foe80 pwr, 100% dmg dealt HP and MP restore
Lv 73Luster CandySupport150 MPAll alliesTarukaja + Rakukaja + Sukukaja
Lv 75High Force PleromaPassive-SelfForce dmg dealt x1.35
Lv 76MazanbarionForce75 MPAll foes185 pwr

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Soul Drain Qadistu talisman 200 pwr, never misses, 100% dmg dealt HP and MP restore, lvl-dependent dmg
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
  • Qadistu Entropy periapt with Agrat, Eisheth, Naamah 250 pwr, 2 hits, never misses, 100% Charm, lvl-dependent dmg, 200 pwr base + 40% max HP restore to all allies

Obtaining

Special fusion
Cherub+ Cybele+ Lamia+ Lilim
Requirement
Story locked (CoV)
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.