Fallen, Lv 11 , Neutral-Chaos

Halphas

Normal fusion 1,251 macca

Stats at Lv 11

HP
62
MP
89
St
6
Vi
6
Ma
13
Ag
15
Lu
15

Growth: HP 190, MP 240, St 14, Vi 15, Ma 20, Ag 26, Lu 25

Resistances

Phys
-
Fire
-
Ice
-
Elec
Wk
Force
-
Light
Rs
Dark
Rs

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
0
Ice
0
Elec
-2
Force
+2
Light
0
Dark
0
Almighty
-2
Ailment
+2
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Virus Carrier: Successful ailment affliction will not consume Press Turn while under Omagatoki effects

Skills

LearnedSkillElementCostTargetEffect
StartDorminaAilment10 MP1 foe80% Sleep
StartMarin KarinAilment10 MP1 foe70% Charm
Lv 12MazanForce15 MPAll foes95 pwr
Lv 14MakajamaAilment10 MP1 foe65% Seal

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Doubler Fallen talisman Ally Taru- and Suku- effect offsets x3.3, Raku- effect offsets x -3.3 for 1 turn
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.