Megami, Lv 15 , Light-Neutral

Fortuna

Normal fusion 2,217 macca

Stats at Lv 15

HP
75
MP
114
St
8
Vi
10
Ma
21
Ag
14
Lu
18

Growth: HP 210, MP 230, St 11, Vi 16, Ma 30, Ag 21, Lu 22

Resistances

Phys
-
Fire
-
Ice
-
Elec
Wk
Force
Nu
Light
-
Dark
Wk

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
-1
Fire
0
Ice
0
Elec
-3
Force
+3
Light
+1
Dark
-3
Almighty
0
Ailment
0
Recovery
+2
Support
+1

Innate skill (always active, not inheritable)

Force Gestalt: Force dmg dealt +1% x total deployed ally matching skill potential, +0% min

Skills

LearnedSkillElementCostTargetEffect
StartZanForce10 MP1 foe130 pwr
StartDiaRecovery8 MP1 ally35 pwr, base + 15% max HP restore
StartLife SpringPassive-SelfMax HP +15%
Lv 16HamaLight15 MP1 foe140 pwr, 40% instakill when striking weakness
Lv 17RakundaSupport8 MP1 foeLowers defense 1 rank

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Eternal Prayer Megami talisman Recarm + Patra + Diarahan
  • Omagatoki: Momentum periapt, Light-Neutral alignment Adds 1 Press Turn Icon for every defeated foe for 1 turn.
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.