Element, Lv 9 , Light-Neutral

Erthys

Normal fusion 10,220 macca

Stats at Lv 9

HP
73
MP
62
St
8
Vi
12
Ma
11
Ag
9
Lu
9

Growth: HP 250, MP 170, St 23, Vi 28, Ma 16, Ag 15, Lu 18

Resistances

Phys
-
Fire
-
Ice
-
Elec
Rs
Force
Wk
Light
-
Dark
-

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
0
Ice
0
Elec
+3
Force
-4
Light
0
Dark
0
Almighty
0
Ailment
+1
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Elec Enhancer: Ally Elec skill potentials raised to own rank

Skills

LearnedSkillElementCostTargetEffect
StartZioElec10 MP1 foe130 pwr
StartDustomaAilment10 MP1 foe75% Mirage
Lv 12MazioElec15 MPAll foes95 pwr

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Luck Element talisman EXP x2 and Macca x4 if the battle ends on this turn
  • Omagatoki: Momentum periapt, Light-Neutral alignment Adds 1 Press Turn Icon for every defeated foe for 1 turn.
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.