Element, Lv 12 , Light-Neutral

Aeros

Normal fusion 16,400 macca

Stats at Lv 12

HP
62
MP
99
St
9
Vi
9
Ma
17
Ag
11
Lu
12

Growth: HP 180, MP 250, St 13, Vi 16, Ma 28, Ag 21, Lu 22

Resistances

Phys
-
Fire
-
Ice
-
Elec
Wk
Force
Rs
Light
-
Dark
-

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
0
Ice
0
Elec
-4
Force
+3
Light
0
Dark
0
Almighty
0
Ailment
+1
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Force Enhancer: Ally Force skill potentials raised to own rank

Skills

LearnedSkillElementCostTargetEffect
StartZanForce10 MP1 foe130 pwr
StartMakajamaAilment10 MP1 foe65% Seal
Lv 13MazanForce15 MPAll foes95 pwr

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Luck Element talisman EXP x2 and Macca x4 if the battle ends on this turn
  • Omagatoki: Momentum periapt, Light-Neutral alignment Adds 1 Press Turn Icon for every defeated foe for 1 turn.
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.