Fury, Lv 44 , Light-Chaos

Dionysus

Normal fusion 17,162 macca

Stats at Lv 44

HP
225
MP
182
St
33
Vi
30
Ma
31
Ag
32
Lu
30

Growth: HP 210, MP 200, St 20, Vi 21, Ma 20, Ag 19, Lu 20

Resistances

Phys
-
Fire
Nu
Ice
Wk
Elec
Rs
Force
-
Light
-
Dark
-

Ailments

Charm
Nu
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
+2
Ice
-4
Elec
0
Force
0
Light
0
Dark
0
Almighty
0
Ailment
+3
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Megalomania: 10% chance for ally to retain Charge effect after using it

Skills

LearnedSkillElementCostTargetEffect
StartAcrobat KickPhys25 MP1 foe80 pwr, 200% crit
StartAgilaoFire20 MP1 foe160 pwr
StartSexy DanceAilment25 MPAll foes45% Charm
Lv 45Donum MagiciSupport40 MP1 allyDmg dealt by next Ma-based attack x1.5
Lv 46Heavy BlowPhys15 MP1 foe160 pwr, 240 pwr when crit
Lv 47Hysterical SlapPhys20 MP1 foe90 pwr, 2 hits, 170 pwr against Charm

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Expand: Piercing Aura Fury talisman Impaler's Animus
  • Tides of Chaos periapt, Light-Chaos alignment 200 pwr, 3-6 hits, never misses, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.