Fiend, Lv 52 , Darker-Neutral

Black Rider

Special fusion 17,409 macca

Stats at Lv 52

HP
273
MP
256
St
30
Vi
37
Ma
48
Ag
49
Lu
35

Growth: HP 220, MP 220, St 10, Vi 21, Ma 24, Ag 25, Lu 20

Resistances

Phys
-
Fire
-
Ice
Rp
Elec
-
Force
Wk
Light
Rs
Dark
Rs

Ailments

Charm
-
Seal
-
Panic
Nu
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
0
Ice
+7
Elec
0
Force
-5
Light
0
Dark
+2
Almighty
+5
Ailment
0
Recovery
0
Support
+1

Innate skill (always active, not inheritable)

Four Horsemen: Transfers all effects from self to ally switched with when they have Four Horsemen

Skills

LearnedSkillElementCostTargetEffect
StartSoul DivideAlmighty50 MPAll foes230 pwr, 50% acc, 100% Seal
StartBufudyneIce35 MP1 foe215 pwr
StartIce BreathIce25 MPRandom foes100 pwr, 2-5 hits
StartMegidolaAlmighty70 MPAll foes160 pwr
Lv 53MasukukajaSupport30 MPAll alliesRaises accuracy + evasion 1 rank
Lv 54Great Mana SpringPassive-SelfMax MP +30%
Lv 55MamudoonDark40 MPAll foes135 pwr, 30% instakill when striking weakness

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Freikugel EX Fiend talisman 650 pwr, never misses, lvl-dependent dmg

Obtaining

Special fusion
Red Rider+ Anzu+ Dakini
Requirement
Defeat in Chiyoda or Shinjuku
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.