Divine, Lv 18 , Neutral-Law

Archangel

Normal fusion 2,567 macca

Stats at Lv 18

HP
102
MP
114
St
15
Vi
14
Ma
16
Ag
18
Lu
16

Growth: HP 220, MP 200, St 18, Vi 19, Ma 17, Ag 24, Lu 22

Resistances

Phys
-
Fire
-
Ice
-
Elec
Wk
Force
-
Light
Nu
Dark
Wk

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+1
Fire
+1
Ice
0
Elec
0
Force
0
Light
+3
Dark
-5
Almighty
0
Ailment
0
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Focused Assault: Accuracy x1.25 + crit rate x1.6 when targeting same single foe as previous ally

Skills

LearnedSkillElementCostTargetEffect
StartHeat WavePhys15 MPAll foes100 pwr
StartHamaLight15 MP1 foe140 pwr, 40% instakill when striking weakness
Lv 19TarundaSupport8 MP1 foeLowers attack 1 rank
Lv 20Critical SlashPhys10 MP1 foe160 pwr, 50% acc, 200% crit
Lv 21AgilaoFire20 MP1 foe160 pwr

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.