Divine, Lv 10 , Neutral-Law

Angel

Normal fusion 1,389 macca

Stats at Lv 10

HP
59
MP
103
St
6
Vi
8
Ma
16
Ag
12
Lu
12

Growth: HP 180, MP 240, St 12, Vi 16, Ma 26, Ag 22, Lu 24

Resistances

Phys
-
Fire
-
Ice
-
Elec
-
Force
Wk
Light
Nu
Dark
Wk

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
0
Ice
0
Elec
0
Force
-3
Light
+3
Dark
-4
Almighty
0
Ailment
0
Recovery
+2
Support
+2

Innate skill (always active, not inheritable)

Blessed Melody: Ally Light dmg dealt striking weakness x1.1

Skills

LearnedSkillElementCostTargetEffect
StartHamaLight15 MP1 foe140 pwr, 40% instakill when striking weakness
StartHumble BlessingRecovery15 MPAll allies20 pwr, base + 10% max HP restore
Lv 11PatraRecovery8 MP1 allyRemoves ailments
Lv 13RecarmRecovery20 MP1 in stock50% HP restore after reviving

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Sea of Stars Divine talisman 10 pwr, base + 30% max MP restore
  • Guardian Angels periapt with Archangel Makarakarn
  • Wellspring of Order periapt, Neutral-Law alignment 175% max HP restore + Press Turn +1 next turn
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.