Snake, Lv 20 , Neutral-Chaos

Vouivre

Normal fusion 2,753 macca

Stats at Lv 20

HP
114
MP
100
St
22
Vi
16
Ma
11
Ag
16
Lu
18

Growth: HP 220, MP 200, St 26, Vi 20, Ma 12, Ag 18, Lu 24

Resistances

Phys
-
Fire
-
Ice
Wk
Elec
-
Force
-
Light
-
Dark
-

Ailments

Charm
-
Seal
Rs
Panic
-
Poison
Nu
Sleep
Rs
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
0
Ice
-3
Elec
0
Force
0
Light
0
Dark
0
Almighty
0
Ailment
+2
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Willpower: Chance of taking correct action x1.7 for allies with Charm

Skills

LearnedSkillElementCostTargetEffect
StartToxic StingPhys10 MP1 foe110 pwr, 60% Poison
StartVenom ChaserPhys15 MP1 foe160 pwr, 320 pwr against Poison
Lv 21Curse SiphonPassive-Self10 MP restore when inflicting ailment
Lv 22Madness NeedlePhys10 MP1 foe110 pwr, 45% Panic
Lv 23Toxic SprayAilment15 MP1 foe85% Poison, Rakunda

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Dance Snake talisman All multi-hit moves will deal the max amount of hits for 1 turn
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.