Jaki, Lv 11 , Dark-Neutral

Turdak

Normal fusion 1,378 macca

Stats at Lv 11

HP
80
MP
70
St
15
Vi
13
Ma
7
Ag
10
Lu
8

Growth: HP 250, MP 170, St 28, Vi 25, Ma 13, Ag 17, Lu 17

Resistances

Phys
-
Fire
-
Ice
-
Elec
-
Force
Wk
Light
-
Dark
Rs

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
0
Ice
0
Elec
0
Force
-3
Light
0
Dark
+1
Almighty
0
Ailment
0
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Helmsman: Next ally accuracy x1.35 and chances of them correctly targeting under Mirage x1.36

Skills

LearnedSkillElementCostTargetEffect
StartGram SlicePhys10 MP1 foe140 pwr, 30% crit
Lv 12Critical SlashPhys10 MP1 foe160 pwr, 50% acc, 200% crit
Lv 14RecarmRecovery20 MP1 in stock50% HP restore after reviving

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Rasetsu Feast Jaki talisman Debilitate x4
  • Omagatoki: Conserve periapt, Dark-Neutral alignment Press Turn Icon consumption is reduced by half for 1 turn.
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.