Kunitsu, Lv 19 , Light-Chaos

Take-Minakata

Normal fusion 2,666 macca

Stats at Lv 19

HP
107
MP
98
St
18
Vi
18
Ma
12
Ag
16
Lu
15

Growth: HP 240, MP 180, St 23, Vi 25, Ma 17, Ag 14, Lu 21

Resistances

Phys
-
Fire
Wk
Ice
-
Elec
Rs
Force
-
Light
-
Dark
-

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
-3
Ice
0
Elec
+2
Force
0
Light
0
Dark
0
Almighty
0
Ailment
-1
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Pandemonic Feast: Multi-hit accuracy x1.5 + max hits +2 to allies with Omagatoki effects

Skills

LearnedSkillElementCostTargetEffect
StartLungePhys5 MP1 foe145 pwr
StartShockboundElec25 MPRandom foes100 pwr, 2-5 hits
Lv 20ChargeSupport10 MPSelfDmg dealt by next St-based attack x1.8
Lv 21ZiongaElec20 MP1 foe160 pwr
Lv 22CounterPassive-Self100 pwr, 50% chance to counter St-based attack with Phys dmg

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Dekajaon Kunitsu talisman Removes -kaja effects, charges, barriers and resets accumulated ailment resistances
  • Tides of Chaos periapt, Light-Chaos alignment 200 pwr, 3-6 hits, never misses, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.