Foul, Lv 1 , Dark-Chaos

Slime

Normal fusion 466 macca

Stats at Lv 1

HP
41
MP
40
St
5
Vi
6
Ma
4
Ag
3
Lu
4

Growth: HP 280, MP 140, St 23, Vi 28, Ma 13, Ag 12, Lu 24

Resistances

Phys
-
Fire
Wk
Ice
Wk
Elec
Wk
Force
Wk
Light
Wk
Dark
-

Ailments

Charm
-
Seal
-
Panic
-
Poison
Rs
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+1
Fire
-3
Ice
-3
Elec
-3
Force
-3
Light
-3
Dark
0
Almighty
0
Ailment
+3
Recovery
0
Support
-1

Innate skill (always active, not inheritable)

Deathly Affliction: Ally accuracy x1.5 + crit rate x1.5 against foes with ailments

Skills

LearnedSkillElementCostTargetEffect
StartLungePhys5 MP1 foe145 pwr
Lv 2DustomaAilment10 MP1 foe75% Mirage
Lv 3PoismaAilment10 MP1 foe85% Poison

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Potential Foul talisman Increases all potentials to the max for 1 turn
  • Bouncy Body periapt with Black Ooze Tetrakarn
  • Torrent of Chaos periapt, Dark-Chaos alignment 500 pwr, never misses, 100% instakill, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.