Night, Lv 56 , Neutral-Chaos

Queen Medb

Normal fusion 20,240 macca

Stats at Lv 56

HP
266
MP
289
St
25
Vi
30
Ma
52
Ag
33
Lu
49

Growth: HP 190, MP 250, St 13, Vi 16, Ma 28, Ag 18, Lu 25

Resistances

Phys
-
Fire
-
Ice
-
Elec
Wk
Force
Nu
Light
-
Dark
-

Ailments

Charm
Rs
Seal
-
Panic
-
Poison
Wk
Sleep
Rs
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
+3
Ice
0
Elec
-2
Force
+2
Light
0
Dark
0
Almighty
0
Ailment
+3
Recovery
0
Support
0

Innate skill (always active, not inheritable)

Ailed Resurgence: Ally dmg dealt x1.2 when afflicted with an ailment

Skills

LearnedSkillElementCostTargetEffect
StartAgidyneFire35 MP1 foe215 pwr
StartMazandyneForce50 MPAll foes155 pwr
StartFognaAilment25 MPAll foes50% Mirage
Lv 57Resist FirePassive-SelfFire dmg taken x0.5
Lv 58Spirit DrainAlmighty5 MP1 foe100 pwr, 100% dmg dealt MP restore
Lv 59High RestorePassive-Self20 MP restore when landing crit or weakness

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Soul Drain Night talisman 200 pwr, never misses, 100% dmg dealt HP and MP restore, lvl-dependent dmg
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.