Kunitsu, Lv 55 , Light-Chaos

Okuninushi

Normal fusion 15,337 macca

Stats at Lv 55

HP
320
MP
236
St
47
Vi
47
Ma
26
Ag
40
Lu
28

Growth: HP 230, MP 200, St 27, Vi 24, Ma 14, Ag 19, Lu 16

Resistances

Phys
-
Fire
-
Ice
Wk
Elec
-
Force
-
Light
Rs
Dark
Rs

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
0
Ice
-5
Elec
0
Force
0
Light
+2
Dark
0
Almighty
0
Ailment
0
Recovery
+4
Support
0

Innate skill (always active, not inheritable)

Nation Founder: 50% chance of random -kaja effect when casting recovery skills

Skills

LearnedSkillElementCostTargetEffect
StartFatal SwordPhys25 MP1 foe180 pwr, 30% crit
StartMediaramaRecovery60 MPAll allies65 pwr, base + 22% max HP restore
StartMe PatraRecovery30 MPAll alliesPatra
Lv 56Mist RushPhys35 MPRandom foes120 pwr, 2-4 hits, 35% Mirage
Lv 57White DracostrikeLight30 MP1 foe200 pwr, St-based, 40% instakill when striking weakness
Lv 58Phys BlockSupport70 MPAll alliesNullifies next Phys attack

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Dekajaon Kunitsu talisman Removes -kaja effects, charges, barriers and resets accumulated ailment resistances
  • Tides of Chaos periapt, Light-Chaos alignment 200 pwr, 3-6 hits, never misses, removes 1 Press Turn from foe's next turn, lvl-dependent dmg

Obtaining

Requirement
Clear "Clash with the Kunitsukami" (CoC) or "Special Training: The Kunitsukami" (CoV)
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.