Kunitsu, Lv 49 , Light-Chaos

Kushinada-Hime

Normal fusion 12,980 macca

Stats at Lv 49

HP
218
MP
259
St
22
Vi
27
Ma
50
Ag
36
Lu
37

Growth: HP 180, MP 260, St 13, Vi 16, Ma 28, Ag 21, Lu 22

Resistances

Phys
-
Fire
-
Ice
-
Elec
-
Force
-
Light
Nu
Dark
Wk

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
0
Ice
0
Elec
0
Force
0
Light
+3
Dark
-3
Almighty
0
Ailment
0
Recovery
+4
Support
+1

Innate skill (always active, not inheritable)

Monstrous Offering: Transfers all effects from self to ally switched with when they are a Fury or Snake

Skills

LearnedSkillElementCostTargetEffect
StartMediaramaRecovery60 MPAll allies65 pwr, base + 22% max HP restore
StartDekajaSupport40 MPAll foesRemoves -kaja effects
Lv 50MahamaonLight40 MPAll foes135 pwr, 30% instakill when striking weakness
Lv 51Heal PleromaPassive-SelfRecovery dmg dealt x1.2
Lv 52Phys BlockSupport70 MPAll alliesNullifies next Phys attack

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Dekajaon Kunitsu talisman Removes -kaja effects, charges, barriers and resets accumulated ailment resistances
  • Tides of Chaos periapt, Light-Chaos alignment 200 pwr, 3-6 hits, never misses, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.