Raptor, Lv 68 , Dark-Law

Gurulu

Normal fusion 35,627 macca

Stats at Lv 68

HP
333
MP
346
St
44
Vi
35
Ma
39
Ag
59
Lu
53

Growth: HP 180, MP 240, St 20, Vi 15, Ma 18, Ag 25, Lu 22

Resistances

Phys
-
Fire
-
Ice
-
Elec
-
Force
Nu
Light
Wk
Dark
-

Ailments

Charm
-
Seal
-
Panic
-
Poison
Rs
Sleep
Rs
Mirage
Rs

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+2
Fire
0
Ice
0
Elec
0
Force
+3
Light
-4
Dark
0
Almighty
0
Ailment
+3
Recovery
-2
Support
0

Innate skill (always active, not inheritable)

Catastrophic Gales: Force dmg dealt +1% x total hits dealt by allies during same turn

Skills

LearnedSkillElementCostTargetEffect
StartSlumber VortexAilment35 MPAll foes40% Mirage, Sleep
StartMazandyneForce50 MPAll foes155 pwr
StartDark SwordPhys25 MP1 foe90 pwr, 2 hits, 30% Seal
Lv 69Yabusame ShotPhys50 MPAll foes60 pwr, 200% crit, Pierce
Lv 70ZanbarionForce50 MP1 foe265 pwr
Lv 72Nihil ClawPhys36 MP1 foe125 pwr, 2-3 hits

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Accursed Poison Raptor talisman 200% Seal, Sleep, Charm, Panic, Mirage, Poison, Debilitate
  • Rains of Order periapt, Dark-Law alignment 100 pwr, base + 60% max MP restore, Press Turn +1 next turn
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.