Raptor, Lv 68 , Dark-Law
Gurulu
Normal fusion 35,627 macca
Stats at Lv 68
HP
333
MP
346
- St
- 44
- Vi
- 35
- Ma
- 39
- Ag
- 59
- Lu
- 53
Growth: HP 180, MP 240, St 20, Vi 15, Ma 18, Ag 25, Lu 22
Resistances
- Phys
- -
- Fire
- -
- Ice
- -
- Elec
- -
- Force
- Nu
- Light
- Wk
- Dark
- -
Ailments
- Charm
- -
- Seal
- -
- Panic
- -
- Poison
- Rs
- Sleep
- Rs
- Mirage
- Rs
Skill potential
Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.
- Phys
- +2
- Fire
- 0
- Ice
- 0
- Elec
- 0
- Force
- +3
- Light
- -4
- Dark
- 0
- Almighty
- 0
- Ailment
- +3
- Recovery
- -2
- Support
- 0
Innate skill (always active, not inheritable)
Catastrophic Gales: Force dmg dealt +1% x total hits dealt by allies during same turn
Skills
| Learned | Skill | Element | Cost | Target | Effect |
|---|---|---|---|---|---|
| Start | Slumber Vortex | Ailment | 35 MP | All foes | 40% Mirage, Sleep |
| Start | Mazandyne | Force | 50 MP | All foes | 155 pwr |
| Start | Dark Sword | Phys | 25 MP | 1 foe | 90 pwr, 2 hits, 30% Seal |
| Lv 69 | Yabusame Shot | Phys | 50 MP | All foes | 60 pwr, 200% crit, Pierce |
| Lv 70 | Zanbarion | Force | 50 MP | 1 foe | 265 pwr |
| Lv 72 | Nihil Claw | Phys | 36 MP | 1 foe | 125 pwr, 2-3 hits |
Magatsuhi skills
Used with a full Magatsuhi gauge, without spending MP or a press turn.
- Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
- Accursed Poison Raptor talisman 200% Seal, Sleep, Charm, Panic, Mirage, Poison, Debilitate
- Rains of Order periapt, Dark-Law alignment 100 pwr, base + 60% max MP restore, Press Turn +1 next turn