Wilder, Lv 40 , Dark-Neutral

Dormarth

Normal fusion 10,720 macca

Stats at Lv 40

HP
193
MP
189
St
30
Vi
21
Ma
26
Ag
33
Lu
31

Growth: HP 190, MP 230, St 22, Vi 14, Ma 18, Ag 24, Lu 22

Resistances

Phys
-
Fire
-
Ice
-
Elec
-
Force
Wk
Light
Rs
Dark
Nu

Ailments

Charm
Rs
Seal
-
Panic
Rs
Poison
Rs
Sleep
-
Mirage
Rs

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+3
Fire
0
Ice
0
Elec
0
Force
-3
Light
0
Dark
+1
Almighty
0
Ailment
+2
Recovery
-3
Support
0

Innate skill (always active, not inheritable)

Death's Door: 160 pwr, 50% chance to counter with Dark dmg + 30% instakill when resisting or nullifying dmg

Skills

LearnedSkillElementCostTargetEffect
StartFrenzied ChompPhys25 MP1 foe165 pwr, 25% Charm, Panic, Poison
StartMudoonDark25 MP1 foe175 pwr, 40% instakill when striking weakness
StartAxel ClawPhys24 MPRandom foes120 pwr, 2-4 hits
Lv 41Purple SmokePhys25 MP1 foe75 pwr, 3 hits, 120 pwr against Panic
Lv 42Hysterical SlapPhys20 MP1 foe90 pwr, 2 hits, 170 pwr against Charm
Lv 43Dark PleromaPassive-SelfDark dmg dealt x1.2

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Twilight Wave Wilder talisman 700 pwr, never misses, 200% Sleep
  • Omagatoki: Conserve periapt, Dark-Neutral alignment Press Turn Icon consumption is reduced by half for 1 turn.
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.