Avatar, Lv 60 , Light-Neutral

Barong

Normal fusion 23,778 macca

Stats at Lv 60

HP
346
MP
233
St
46
Vi
46
Ma
33
Ag
39
Lu
40

Growth: HP 220, MP 200, St 23, Vi 23, Ma 15, Ag 19, Lu 20

Resistances

Phys
-
Fire
-
Ice
-
Elec
Nu
Force
Wk
Light
Nu
Dark
Wk

Ailments

Charm
-
Seal
-
Panic
-
Poison
Rs
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
+3
Fire
0
Ice
0
Elec
+4
Force
-3
Light
0
Dark
-3
Almighty
0
Ailment
0
Recovery
0
Support
+1

Innate skill (always active, not inheritable)

Elec Gestalt: Elec dmg dealt +1% x total deployed ally matching skill potential, +0% min

Skills

LearnedSkillElementCostTargetEffect
StartDamascus ClawPhys24 MP1 foe90 pwr, 2-3 hits
StartMaziodyneElec50 MPAll foes155 pwr
StartTetrakarnSupport50 MP1 allyRepels next Phys attack
Lv 61High RestorePassive-Self20 MP restore when landing crit or weakness
Lv 62Elec BlockSupport40 MPAll alliesNullifies next Elec attack
Lv 63Null ForcePassive-SelfNullifies Force dmg taken

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Hit Avatar talisman Accuracy and ailment efficacy x2.5 for 1 turn
  • Omagatoki: Momentum periapt, Light-Neutral alignment Adds 1 Press Turn Icon for every defeated foe for 1 turn.
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.