Fallen, Lv 61 , Neutral-Chaos

Azazel

Normal fusion 21,248 macca

Stats at Lv 61

HP
350
MP
297
St
38
Vi
44
Ma
56
Ag
32
Lu
34

Growth: HP 220, MP 220, St 19, Vi 23, Ma 28, Ag 15, Lu 15

Resistances

Phys
-
Fire
Nu
Ice
-
Elec
Wk
Force
Nu
Light
Wk
Dark
Rs

Ailments

Charm
-
Seal
-
Panic
-
Poison
-
Sleep
-
Mirage
-

Skill potential

Positive potential makes skills of the element stronger and cheaper, negative weaker and more expensive.

Phys
0
Fire
+3
Ice
0
Elec
-4
Force
+3
Light
-2
Dark
0
Almighty
0
Ailment
0
Recovery
+2
Support
0

Innate skill (always active, not inheritable)

Power Menace: Casts Tarunda universally except on self when summoned

Skills

LearnedSkillElementCostTargetEffect
StartAgidyneFire35 MP1 foe215 pwr
StartMazandyneForce50 MPAll foes155 pwr
StartMediaramaRecovery60 MPAll allies65 pwr, base + 22% max HP restore
Lv 62MaragidyneFire50 MPAll foes155 pwr
Lv 63High RestorePassive-Self20 MP restore when landing crit or weakness
Lv 64Resist LightPassive-SelfLight dmg taken x0.5

Magatsuhi skills

Used with a full Magatsuhi gauge, without spending MP or a press turn.

  • Omagatoki: Critical any demon All attacks, including Magic and lvl-dependent dmg, will become Critical hits for 1 turn
  • Omagatoki: Doubler Fallen talisman Ally Taru- and Suku- effect offsets x3.3, Raku- effect offsets x -3.3 for 1 turn
  • Fountain of Chaos periapt, Neutral-Chaos alignment 300 pwr, never misses, Dekaja, removes 1 Press Turn from foe's next turn, lvl-dependent dmg
Fan-made, non-commercial. Shin Megami Tensei is © ATLUS / SEGA. Data from megaten-fusion-tool.